Tags/Templates This is a draft and may undergo
changes before final 2.0!

default-left
default-right
default-intro
select-5
select-10
big
total
skip
<xical title="-+-+-"> document level, must, title attribute: must
<chapter title="-+-+-"> document level, must at least be one chapter for everything, title: must
<scene number="30"> scene level, must
<title> The scenes title scene level, must
<template> The scenes template type]</template> scene level, must
<elvo> Externally loaded visual object, scene or position level should
should
must must must must must -
<overlay> Big overlay text to be displayed across the elvo, only suitable for static images(jpeg) optional optional optional optional optional optional optional -
<audio> The scenes audiofile optional optional optional optional optional optional optional optional
<h> Headline of a scene, not the title (title is displayed at the players top bar), headline is displayed within the scene area

must




must
<text1> 1st column of main text in the scene must
must
must must must must - must
<text2> 2nd column of main text in the scene optional
optional -
- -
-
-
-
<bigtext> optional text to be displayed in place of missing elvo or if no elvo is specified optional
optional optional optional optional pointless
pointless
-
<note> Note that is added to the notes panel in the sideboard once the scene is entered for the first time, either by menu or by player controls optional optional optional optional optional optional optional optional
<target> Traget scene for a skip link in a fork/intersection scene -
-
-
-
-
-
-
must
<position>
-
-
-
must
must
-
-
-

<elvo> Externally loaded visual object, scene or position level -
-
-
optional optional - -
-

<audio> The postions audiofile, played along with the scenes elvo upon interaction -
-
-
optional optional - -
-

<text> a positions main text that appears when no interaction yet has taken place -
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-
must
must
-
-
-

<reply> a positions answer that appears once the position was interacted with, replaces the content from the 'text' node upon interaction -
-
-
should
should -
-
-

<comment> postion node, text to appear in the paragraph section of a scene when the position is interacted with, replaces any text allready in the paragraph section -
-
-
optional
optional -
-
-

<memo> this positions link to an external document of choice that details subject of this position, informatinal detail overkill in most situations but handy in some like medical e-learning were a single multiple choice answer covers a whole subject -
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-
optional optional -
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-

<note> notes to be added to the notes panel in the sideboard whenever this node is reached. May appear on scene level or position level -
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-
optional optional -
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-

<type> Type of postion node, it's meaning in the context of processing, currently can have the value/content "true" or "false", to date used for multiple choice situations only -
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-
must
must